https://workupload.com/file/WfwmvBLzkkw
https://mega.nz/file/hctxQAjb#J72GOBhvIONAeoyx-PRXlTlqsqZ3p0kQ0ImMC1Gqgbw
https://vik1ngfile.site/f/roqB9kHvOx
https://pixeldrain.com/u/okMSBFYA
Highlights
Major character/world expansion: added the Aspect System, Rituals, dynamic camp NPCs, tribe leaders, character age, and multiple new trait systems.
NPC and raid overhaul: raids now use proper enemy leaders and command points, dynamic NPCs can lead and die in raids, and non-player raid leaders can now be injured as well.
Camp and prisoner systems: added Camp Positions, the Prisoner System, and more interaction with dynamic camp NPCs.
World generation and migration additions: added the World Gen Menu, Long March for migrations, and advanced world shaping options for tier 4+.
Visual/content refresh: replaced old art in all current Outcast/Helona scenes, added foreigner portraits, updated intro art, added custom cursor options, and introduced legacy art options.
Fixes + polish: improved story passage visuals, fixed the Talk screen return button on smaller resolutions, and fixed the double-click bug when choosing powers.
Full changelog
Core Systems, Characters & Progression
[SYSTEM] Added the Aspect System.
[SYSTEM] Added Rituals.
[CONTENT/RITUALS] Added 10 rituals.
[SYSTEM/NPC] Added dynamic camp NPCs and interactions.
[SYSTEM/CHARACTER] Added Character Age.
[SYSTEM/CHARACTER] Added Character Traits.
[SYSTEM/CHARACTER] Added Physical Traits.
[SYSTEM] Added Camp Positions.
[SYSTEM] Added the Prisoner System.
[SYSTEM/TRIBES] Added Tribe Leaders.
Raids, Combat & NPC Leaders
[RAID/NPC] Added the ability for dynamic NPCs to die while leading a losing raid.
[RAID/NPC] Added the ability for raid leaders other than yourself to be injured during a raid.
[RAID/NPC] Enemies now have NPC leaders during raids.
[RAID/SYSTEM] Reworked the enemy side of raids somewhat. Raid leader stats now affect enemy lanes just like they do on the player side.
[RAID/SYSTEM] Enemy command points are no longer effectively infinite; they are now determined by the enemy leader's Leadership.
World Generation, Migration & Economy
[WORLDGEN] Added the World Gen Menu.
[TIER 4+ WORLDGEN] Added Advanced World Shaping Options in the World Gen Menu.
[MIGRATION] Added the Long March option to migrations.
[SYSTEM/ECONOMY] Added passive generation for resources.
Visuals, UI & Presentation
[VISUALS] Added Foreigner portraits.
[VISUALS] Replaced old images with new images in all current Outcast/Helona scenes.
[UI] Added a Custom Cursor option.
[UI/VISUALS] Added Legacy Art options.
[VISUALS] Replaced the old scene during the intro choice with new art.
[UI/VISUALS] Made some tweaks to the Story passage visuals. (Quests, Events, etc.)
Fixes & Maintenance
[BUGFIX/UI] Fixed a small visual bug where the Talk screen return button was not visible on smaller resolutions.
[BUGFIX] Fixed a bug that forced a double click when choosing powers.
uploaded the fix - https://gamcore.com/games/the_first_gods