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Adult Forum => Version Update Requests => Fulfilled requests => Topic started by: ThatGuy on June 12, 2026, 02:25:36 AM

Title: Update The First Gods [v0.1.6.1]
Post by: ThatGuy on June 12, 2026, 02:25:36 AM
https://workupload.com/file/WfwmvBLzkkw
https://mega.nz/file/hctxQAjb#J72GOBhvIONAeoyx-PRXlTlqsqZ3p0kQ0ImMC1Gqgbw
https://vik1ngfile.site/f/roqB9kHvOx
https://pixeldrain.com/u/okMSBFYA

Highlights

    Major character/world expansion: added the Aspect System, Rituals, dynamic camp NPCs, tribe leaders, character age, and multiple new trait systems.
    NPC and raid overhaul: raids now use proper enemy leaders and command points, dynamic NPCs can lead and die in raids, and non-player raid leaders can now be injured as well.
    Camp and prisoner systems: added Camp Positions, the Prisoner System, and more interaction with dynamic camp NPCs.
    World generation and migration additions: added the World Gen Menu, Long March for migrations, and advanced world shaping options for tier 4+.
    Visual/content refresh: replaced old art in all current Outcast/Helona scenes, added foreigner portraits, updated intro art, added custom cursor options, and introduced legacy art options.
    Fixes + polish: improved story passage visuals, fixed the Talk screen return button on smaller resolutions, and fixed the double-click bug when choosing powers.

Full changelog
Core Systems, Characters & Progression

    [SYSTEM] Added the Aspect System.
    [SYSTEM] Added Rituals.
    [CONTENT/RITUALS] Added 10 rituals.
    [SYSTEM/NPC] Added dynamic camp NPCs and interactions.
    [SYSTEM/CHARACTER] Added Character Age.
    [SYSTEM/CHARACTER] Added Character Traits.
    [SYSTEM/CHARACTER] Added Physical Traits.
    [SYSTEM] Added Camp Positions.
    [SYSTEM] Added the Prisoner System.
    [SYSTEM/TRIBES] Added Tribe Leaders.

Raids, Combat & NPC Leaders

    [RAID/NPC] Added the ability for dynamic NPCs to die while leading a losing raid.
    [RAID/NPC] Added the ability for raid leaders other than yourself to be injured during a raid.
    [RAID/NPC] Enemies now have NPC leaders during raids.
    [RAID/SYSTEM] Reworked the enemy side of raids somewhat. Raid leader stats now affect enemy lanes just like they do on the player side.
    [RAID/SYSTEM] Enemy command points are no longer effectively infinite; they are now determined by the enemy leader's Leadership.

World Generation, Migration & Economy

    [WORLDGEN] Added the World Gen Menu.
    [TIER 4+ WORLDGEN] Added Advanced World Shaping Options in the World Gen Menu.
    [MIGRATION] Added the Long March option to migrations.
    [SYSTEM/ECONOMY] Added passive generation for resources.

Visuals, UI & Presentation

    [VISUALS] Added Foreigner portraits.
    [VISUALS] Replaced old images with new images in all current Outcast/Helona scenes.
    [UI] Added a Custom Cursor option.
    [UI/VISUALS] Added Legacy Art options.
    [VISUALS] Replaced the old scene during the intro choice with new art.
    [UI/VISUALS] Made some tweaks to the Story passage visuals. (Quests, Events, etc.)

Fixes & Maintenance

    [BUGFIX/UI] Fixed a small visual bug where the Talk screen return button was not visible on smaller resolutions.
    [BUGFIX] Fixed a bug that forced a double click when choosing powers.
Title: Re: Update The First Gods [v0.1.6.1]
Post by: Gamcore on June 12, 2026, 11:19:51 AM
uploaded the fix - https://gamcore.com/games/the_first_gods